Overall functionality and advantages:
This script uniforms the rendering process of multiple files. It is very useful when you have to render a lot of products using the same lighting setup. All .max files are imported as XRefs and bound to their Control Points (Box helpers). Control Points are used to rotate, move or scale the imported objects, if necessary. If Control Points are not visible increase their size using the spinner. Rendered images are saved as .tga and put into dir ‘images’ that is the subdir of imported .max files. ‘Render All’ renders all XRefs from the selected view or all cameras on the Scene. It is not recommended to import a lot of high poly models because it may decrease the PC performance.
3D Software Package: 3dsmax
Operating System: Windows
Plugin File Format(s): .mse
Video Preview Resolution: 1280x720
Tags: automate render,batch import,batch render,studio render,xref,xrefs